Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Posting-Version: version B 2.10.2 9/18/84; site dciem.UUCP Path: utzoo!dciem!king From: king@dciem.UUCP (Stephen King) Newsgroups: comp.sys.amiga Subject: Re: Sculpt 3D Message-ID: <2460@dciem.UUCP> Date: Wed, 30-Sep-87 08:35:55 EDT Article-I.D.: dciem.2460 Posted: Wed Sep 30 08:35:55 1987 Date-Received: Thu, 1-Oct-87 05:56:56 EDT References: <1758@crash.CTS.COM> Reply-To: king@dciem.UUCP (Stephen King) Organization: D.C.I.E.M., Toronto, Canada Lines: 16 Summary: In article <1758@crash.CTS.COM> amiguy@pnet01.CTS.COM (Sean Wolfe) writes: >I've got a small problem with my sprites, and maybe someone knows the cause. >When I run programs like Sproing! or PacMan87 instead of just the normal >sprites, tall verticle lines attatched to the sprite appear along with some >garbage that move along with the sprites. They are just "flaked out." I've had this problem too, but with MindWalker. I found that re-booting the machine usually fixed it. Then my workbench disc got smashed. The problem has not reappeared since I recreated a useable WorkBench 1.1 (MW won't run on 1.2 with expanded memory). ....sjk -- * Defence & Civil Institute * ...!utzoo!dciem!king * of Environmental Medicine * Stephen J King - Simulation & Training Group - (416) 635-2149