Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Path: utzoo!utgpu!water!watmath!clyde!rutgers!rochester!udel!burdvax!sdcrdcf!trwrb!cadovax!keithd From: keithd@cadovax.UUCP Newsgroups: comp.sys.amiga Subject: Re: sprites Message-ID: <1779@cadovax.UUCP> Date: Fri, 2-Oct-87 14:46:29 EDT Article-I.D.: cadovax.1779 Posted: Fri Oct 2 14:46:29 1987 Date-Received: Sun, 4-Oct-87 01:21:58 EDT References: <3933@zen.berkeley.edu> <2450@batcomputer.tn.cornell.edu> <1770@cadovax.UUCP> <4093@well.UUCP> Reply-To: keithd@cadovax.UUCP (Keith Doyle) Distribution: world Organization: Contel Business Systems, Torrance, CA Lines: 19 In article <4093@well.UUCP> ewhac@well.UUCP (Leo 'Bols Ewhac' Schwab) writes: >In article <1770@cadovax.UUCP> keithd@cadovax.UUCP (Keith Doyle) writes: >>Oh well, not that much good stuff actually makes much use of sprites >>anyway. [ ... ] > > Oh! I see! I get it. "Oing" isn't good stuff then, huh? Well >excuuuuuuuuuuuuse me! > (-: :-) (-: :-) Well, it was entertaining, but not for quite as long as robotroff (which uses sprites too). But I've just found that creating my own stuff (videos, music, display hacks) is so much more fun than playing any of the games, that the games just don't hold my interest. Now that I have a computer that has enough room for the artist in me to get interested, the game- player moves to the back of the bus. Might end up creating some games myself though. Keith Doyle # {ucbvax,decvax}!trwrb!cadovax!keithd Contel Business Systems 213-323-8170