Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Path: utzoo!mnetor!uunet!lll-winken!ubvax!mitsumi!jimm From: jimm@mitsumi.UUCP (Jim Mackraz) Newsgroups: comp.sys.amiga Subject: Re: Games we'd like to see but were afraid to ask. Message-ID: <440@mitsumi.UUCP> Date: Wed, 7-Oct-87 19:40:01 EDT Article-I.D.: mitsumi.440 Posted: Wed Oct 7 19:40:01 1987 Date-Received: Sat, 10-Oct-87 18:27:49 EDT References: Reply-To: jimm@mitsumi.UUCP (James Mackraz) Organization: Mitsumi Technology Inc Lines: 26 In article mp1u+@andrew.cmu.edu (Michael Portuesi) writes: >some games I would like to see (don't know if these have been mentioned, our >news feed has been EXCESSIVELY flakey) > > [ ... ] > *anything* from Lucasfilm (ballblazer, koronis rift, etc) > [ others ... ] >why don't these games exist? >Mike Portuesi / Carnegie-Mellon University Well, at a recent BADGE meeting, Lucasfilms' position was summed up with an alleged quote: "Rounded to the nearest million, there are zero Amigas out there." Cute as this may be, I believe it is the real answer. The next question, of course, is "and when there are more than 0 million (rounded) Amigas?" I think the answer will be encouraging, especially if we retain an image of low piracy, the importance of which cannot be overemphasized. There seem to be lots of people making money on Amiga software, but it's not clear that anyone is getting rich. jimm -- Jim Mackraz Mitsumi Technology, Inc. 408/980-5422 {amiga,pyramid}!mitsumi!jimm