Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Path: utzoo!mnetor!uunet!husc6!mit-eddie!uw-beaver!cornell!rochester!udel!burdvax!sdcrdcf!trwrb!cadovax!keithd From: keithd@cadovax.UUCP (Keith Doyle) Newsgroups: comp.sys.amiga Subject: Re: Games we'd like to see but were afraid to ask. Message-ID: <1806@cadovax.UUCP> Date: Thu, 15-Oct-87 16:51:37 EDT Article-I.D.: cadovax.1806 Posted: Thu Oct 15 16:51:37 1987 Date-Received: Sat, 17-Oct-87 16:41:46 EDT References: <440@mitsumi.UUCP> <1895@vax135.UUCP> <7447@g.ms.uky.edu> <4199@well.UUCP> Reply-To: keithd@cadovax.UUCP (Keith Doyle) Organization: Contel Business Systems, Torrance, CA Lines: 24 In article <4199@well.UUCP> ewhac@well.UUCP (Leo 'Bols Ewhac' Schwab) writes: > Furthermore, programmers throughout the industry *LOVE* the Amiga, >and would like to write stuff for it. This is good and bad. The bad side is if you are a programmer for the Amiga trying to market your first product, you have all of these other highly motivated programmers to compete with. There's the latent fear of finding your package totally undermined by some incredible peice of public domain software or competitor who's package is cheaper or has a bigger ad budget, right at the point you've just stretched your financial resources to the limit to manufacture your first batch (can you say Bankruptcy? I knew you could). I think we've all been amazed by the quantity and quality of the PD stuff out there. On the good side, this keeps you on your toes, so you try even harder to make sure you've got the best thing going. And once it gets through to all the users and potential users out there just how much really great software is available for the Amiga, it ought to snowball Amiga sales (and therefore further ignite the interest in producing software) like crazy. Keith Doyle # {ucbvax,decvax}!trwrb!cadovax!keithd Contel Business Systems 213-323-8170