Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Path: utzoo!utgpu!water!watmath!clyde!rutgers!mit-eddie!uw-beaver!uw-june!uw-entropy!dataio!bright From: bright@dataio.UUCP Newsgroups: comp.sys.atari.st,rec.games.empire Subject: Re: Empire Message-ID: <1401@dataio.Data-IO.COM> Date: Wed, 28-Oct-87 13:07:17 EST Article-I.D.: dataio.1401 Posted: Wed Oct 28 13:07:17 1987 Date-Received: Sat, 31-Oct-87 09:49:46 EST References: <2731@batcomputer.tn.cornell.edu> <1030@saturn.ucsc.edu> <32110@sun.uucp> Reply-To: bright@dataio.UUCP (Walter Bright) Organization: Data I/O Corporation; Redmond, WA Lines: 24 Xref: utgpu comp.sys.atari.st:5607 rec.games.empire:218 In article <32110@sun.uucp> cmcmanis@sun.UUCP (Chuck McManis) writes: >In article <1030@saturn.ucsc.edu> (Steven Grimm) writes: >>In article <2731@batcomputer.tn.cornell.edu> (John Saponara) writes: >>I'm working on a port, too -- but mine will be PD. It'll make a really nice >>online game for BBSs. > >You cannot 'port' it and make it >PD legally. All you can do is re-write it and make the version *you* >created PD. Be careful to rewrite it from scratch, also don't use the name Empire. >Not that Interstel will probably sue you, although they >could. Interstel owns the rights, and is very interested in protecting them, as the game is selling quite well. I might add that the entire source code is registered with the US Copyright Office (not just the first and last 25 pages). That means that if you distribute it, you are liable for damages and legal expenses. I'm sorry about this, but people have been ignoring my requests to stop distributing it, so now I have to resort to threatening. If that doesn't work, the lawyers will get involved.