Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Path: utzoo!mnetor!uunet!husc6!bbn!rochester!PT.CS.CMU.EDU!cadre!geb From: geb@cadre.dsl.PITTSBURGH.EDU (Gordon E. Banks) Newsgroups: comp.sys.mac Subject: Re: SE vs II Message-ID: <858@cadre.dsl.PITTSBURGH.EDU> Date: Tue, 27-Oct-87 16:45:22 EST Article-I.D.: cadre.858 Posted: Tue Oct 27 16:45:22 1987 Date-Received: Fri, 30-Oct-87 05:33:49 EST References: <1912@crash.CTS.COM> Reply-To: geb@cadre.dsl.pittsburgh.edu.UUCP (Gordon E. Banks) Organization: Decision Systems Lab., Univ. of Pittsburgh, PA. Lines: 18 In article <1912@crash.CTS.COM> mkao@crash.CTS.COM (Mike Kao) writes: >Until recently, I was sure that my next computer purchase would be a Mac II. >However, a friend of mine instilled within me doubts by saying that many >existing Mac software packages and MOST games won't work on the II. Granted, >I'm not purchasing the II for just games, but I would hate not having that >option. Also, I fear that since that machine is not geared toward entertainment, >most software companies will probably not upgrade and/or write machine specific >games for the II. Can anyone contradict my assumption? The Mac II offers so many advantages, that I think it will take over as the main line product as the price drops. It isn't hard to write games for it, and as new games come out, they will all work on the Mac II (some don't even work on the SE, including Dark Castle, don't forget). The mac II will be upgradable for a long time (see the Apple II), but the SE will probably only last 2-3 years. The only reason I can see to order the SE is if you need the small physical size.