Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Path: utzoo!mnetor!uunet!munnari!mulga!jteh From: jteh@mulga.oz (J.T. Teh) Newsgroups: comp.sys.mac Subject: Re: SE vs II Message-ID: <2349@mulga.oz> Date: Wed, 28-Oct-87 18:28:02 EST Article-I.D.: mulga.2349 Posted: Wed Oct 28 18:28:02 1987 Date-Received: Sat, 31-Oct-87 14:31:17 EST References: <1912@crash.CTS.COM> <858@cadre.dsl.PITTSBURGH.EDU> Organization: Comp Sci, Melbourne Uni, Australia Lines: 22 In article <858@cadre.dsl.PITTSBURGH.EDU>, geb@cadre.dsl.PITTSBURGH.EDU (Gordon E. Banks) writes: > In article <1912@crash.CTS.COM> mkao@crash.CTS.COM (Mike Kao) writes: > >Until recently, I was sure that my next computer purchase would be a Mac II. > >However, a friend of mine instilled within me doubts by saying that many > >existing Mac software packages and MOST games won't work on the II. > > It isn't hard to write games for it, and as new games come > out, they will all work on the Mac II (some don't even work > on the SE, including Dark Castle, don't forget). Perhaps some enterprising third party hardware developer will develop a 68000 downgrade card for the macII. Then all Mac+ games will work on the macII ! Seems the easiest but most expensive (to the user) solution. --------------------------- J.T Teh "He is no fool who gives up what he cannot keep to gain what he cannot lose." - James Elliot =========================== UUCP: {seismo,mcvax,ukc,ubc-vision}!mulga!jteh ARPA: jteh%mulga.oz@seismo.css.gov CSNET: jteh%mulga.oz@australia