Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Path: utzoo!utgpu!water!watmath!clyde!rutgers!sri-spam!ames!ucbcad!ucbvax!decvax!decwrl!labrea!rocky!wilson From: wilson@rocky.UUCP Newsgroups: comp.sys.mac Subject: Re: SE vs II Message-ID: <713@rocky.STANFORD.EDU> Date: Fri, 30-Oct-87 20:59:07 EST Article-I.D.: rocky.713 Posted: Fri Oct 30 20:59:07 1987 Date-Received: Sun, 1-Nov-87 09:21:40 EST References: <1912@crash.CTS.COM> <858@cadre.dsl.PITTSBURGH.EDU> <2349@mulga.oz> <4202@sdcsvax.UCSD.EDU> Reply-To: wilson@rocky.UUCP (Randy Wilson) Organization: Stanford University Computer Science Department Lines: 17 In article <4202@sdcsvax.UCSD.EDU> jww@sdcsvax.UCSD.EDU (Joel West) writes: >As for games, the speed might be a problem. But a bigger >problem is the screen buffer is a different size and in >a different location, which rules out the standard page- >flipping animation, such as in Dark Castle. ... > Joel West (c/o UCSD) I am almost finished with an arcade-style game I am writing for Broderbund Software for the Mac, and I found that the extra speed of a Mac II allowed me to simulate a Mac+ on the II, replacing the page-flipping with drawing into an off-screen buffer and then doing a CopyBits into a window, when the program is running on a Mac II. Even doing this extra work, the program runs smoother and faster on a Mac II than on the Mac+ it is emulating in this mode. Randy