Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Path: utzoo!mnetor!uunet!seismo!sundc!pitstop!sun!decwrl!decvax!ucbvax!sdcsvax!nosc!humu!uhccux!cm450s02 From: cm450s02@uhccux.UUCP (jeff t. segawa) Newsgroups: comp.sys.mac Subject: Re: Apple stumbles... Message-ID: <1043@uhccux.UUCP> Date: Sun, 1-Nov-87 03:38:31 EST Article-I.D.: uhccux.1043 Posted: Sun Nov 1 03:38:31 1987 Date-Received: Thu, 5-Nov-87 07:12:41 EST References: <716@rocky.STANFORD.EDU> Reply-To: cm450s02@uhccux.UUCP (jeff t. segawa) Organization: U. of Hawaii, Manoa (Honolulu) Lines: 30 Keywords: Amiga In article <716@rocky.STANFORD.EDU> ali@rocky.stanford.edu (Ali Ozer) writes: > >Go to an Amiga dealer sometime and look at how much software is out there --- >certainly more than for a dead machine. > I think you've just brought up the biggest problem I've encountered with the Amiga: SOFTWARE! Off and on, I've been following developments in the Amiga world, looking for an excuse to buy a second computer. Trouble is, when I go to the software store, I generally see lots of IBM and Apple II software, a fairly decent selection of Mac software, and if I see Amiga software at all, it's usually in the cutout bins, and is almost always games, or maybe some business software I've never heard of, and the business programs I've seen don't seem to offer any advantages in terms of power, features or ease of use over my existing Mac software, and more often than not, the Amiga software appears to fall far short of it's Mac counterpart. Amiga games, on the other hand, can be very impressive. I've played Marble Madness and Mindwalker on the Amiga and was very impressed. Great graphics and sound! Loved DPaint II, also. Trouble is, I can't see spending $500+ to play games! The Amiga needs some useful type of software that is unique, not a bunch of so-so programs that look like they were ported over from other systems (and not very well). (And some of us aren't into programming, either). Even the original, 128K Mac had some very real advantages in it's favor: It had an incredibly sharp display and software unlike anything I'd ever seen before--not only nice to look at, but easy for even someone like me to use. Not only did it look like a lot of fun, but it could do things that my Apple //e and the IBM PC I had wanted couldn't, like turn out dazzling reports and the like, complete with graphics. And now, of course, there are new toys like Hypercard. Haven't figured out what it is, exactly, but I'm awfully impressed by what I've seen, and I've got a million ideas for new stacks, just as soon as Apple sends me my copy.