Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Path: utzoo!mnetor!uunet!husc6!bloom-beacon!oberon!cit-vax!ucla-cs!zen!ucbvax!BRILLIG.UMD.EDU!don From: don@BRILLIG.UMD.EDU (Don Hopkins) Newsgroups: comp.windows.news Subject: fast bitmaps Message-ID: <8710160550.AA23290@brillig.umd.edu> Date: Fri, 16-Oct-87 01:52:40 EDT Article-I.D.: brillig.8710160550.AA23290 Posted: Fri Oct 16 01:52:40 1987 Date-Received: Sat, 17-Oct-87 17:41:04 EDT Sender: daemon@ucbvax.BERKELEY.EDU Organization: The ARPA Internet Lines: 13 One thing you might experiment with is having your client write out a pixrect file, then hand the server the file name, which it can read with 'readcanvas', and then use 'imagecanvas', which is much faster than 'image'. (This kind of stuff is one reason that NFS mounted file systems should be set up so that file names are consistant from machine to machine.) (Be warned that /tmp is usually an exception!) I agree that there really should be a good way of sending a canvas over the wire efficiently. i.e. you should be able to have a pixrect as a cps function argument, which shows up in the server as a canvas, akin to the way readcanvas works. -Don