Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Path: utzoo!mnetor!uunet!husc6!hao!ames!aurora!labrea!glacier!jbn From: jbn@glacier.STANFORD.EDU (John B. Nagle) Newsgroups: comp.graphics Subject: Re: Data Compression Message-ID: <17224@glacier.STANFORD.EDU> Date: Sun, 22-Nov-87 01:50:52 EST Article-I.D.: glacier.17224 Posted: Sun Nov 22 01:50:52 1987 Date-Received: Tue, 24-Nov-87 01:37:20 EST References: <619@applix.UUCP> <305@etn-rad.UUCP> <3387@adobe.COM> <308@etn-rad.UUCP> Reply-To: jbn@glacier.UUCP (John B. Nagle) Organization: Stanford University Lines: 28 Keywords: video compression The basis of video compression is the notion that each frame is usually a lot like the last one. There are various schemes for sending the changes. I've seen images transmitted using commercial gear which compresses a video signal to fit into a 56KB line. The system really works only for mostly static images; whenever anything moves, the area of change is shown as large squares of uniform density and color. As soon as things begin to stabilize, the squares are subdivided into smaller and smaller squares until each uniform area occupies only a single pixel. This process takes about a second after a major change in the image, less for smaller changes. A person talking without moving their body too much looks almost normal. At the other extreme, panning the camera produces complete breakup. Considerable work is underway on finding better ways to compress video. One motivation behind this is the desire for a better approach to high-definition television. The proposed scheme from Japan requires three times as much bandwidth as present television signals, and this is unacceptable for broadcast. As yet, RAM still isn't cheap enough to allow a frame buffer in every TV set, (although some high end units have one now), but it is recognized that that day is not far away, and work on compression goes on at the MIT Media Lab and at consumer electronics companies. John Nagle