Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Path: utzoo!mnetor!uunet!seismo!sundc!pitstop!sun!decwrl!labrea!jade!ucbcad!ames!necntc!linus!philabs!pwa-b!mmintl!franka From: franka@mmintl.UUCP (Frank Adams) Newsgroups: comp.lang.misc,comp.software-eng Subject: Re: Software Technology is NOT Primitive Message-ID: <2541@mmintl.UUCP> Date: Mon, 2-Nov-87 12:08:47 EST Article-I.D.: mmintl.2541 Posted: Mon Nov 2 12:08:47 1987 Date-Received: Sat, 7-Nov-87 10:56:38 EST References: <3405@ece-csc.UUCP> <638@its63b.ed.ac.uk> Reply-To: franka@mmintl.UUCP (Frank Adams) Distribution: comp Organization: Multimate International, E. Hartford, CT. Lines: 27 Xref: mnetor comp.lang.misc:862 comp.software-eng:62 One point which is worth making here, I think. There are really three areas of technology here, not two: 1) Basic hardware - how small can you make your components, how close together can you pack them, how fast do they operate? 2) Hardware design - how effectively do you put together your components? 3) Software - how well do you use the resulting system? It is the first of these, and only the first, which has seen orders of magnitude improvements. I think both hardware design and software design have made really quite impressive advances. In any other context, they would be seen as areas of outstanding development. But the basic hardware has been doubling its efficiency every few years! This is unprecedented in any area of technology. There is no reason we should expect hardware and software design to advance at the same pace, just because they happen to be dealing with that technology. Do you expect your car to be twice as good at half the price as five years ago, just because computers are? -- Frank Adams ihnp4!philabs!pwa-b!mmintl!franka Ashton-Tate 52 Oakland Ave North E. Hartford, CT 06108