Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Path: utzoo!utgpu!water!watmath!clyde!cbosgd!ihnp4!homxb!mtuxo!mtune!codas!usfvax2!pdn!tsc3b21!Elric From: Elric@tsc3b21.UUCP Newsgroups: comp.sources.d Subject: Re: problems compiling Conquest Message-ID: <206@tsc3b21.UUCP> Date: Fri, 30-Oct-87 07:31:59 EST Article-I.D.: tsc3b21.206 Posted: Fri Oct 30 07:31:59 1987 Date-Received: Sun, 1-Nov-87 09:25:41 EST References: <15100001@silver> Organization: Transportation Systems Consulting, FL Lines: 38 in article <15100001@silver>, sl131072@silver.bacs.indiana.edu says: > Nf-ID: #N:silver:15100001:000:162 > Nf-From: silver.bacs.indiana.edu!sl131072 Oct 28 21:24:00 1987 > > I have had several problems compiling the files for Conquest. If > anyone gets them to compile correctly please contact me. > > Jay Miller > sl131072 What kind of problems? I have compiled it on both a AT&T 3B2/310 (but since it uses floating point, -f must be specified) and on an IBM RT. I've been playing the game for a couple of days now, and am interested in a more in-depth knowledge of how the game is played. What machine are you using? Where is the error -- compiler or loader? (Oops, I forgot -- on both the 3B2 and RT, replace "-lcurses -ltermcap" with just "-lcurses" in the makefile). Incidentally, the mini(micro)curses won't work (again, on these two machines). Give a little more information and I'll try to help. While e-mail may be appropriate for large volumes, let's keep conversation concerning problems here, in case others are having similar problems. Hey, Ed! If you're listening, I'm willing to donate time to 3B2 & RT development of the game... (Actually, my RT is leaving in a few weeks.) "Use the Source, Luke. Feel it flow through your fingertips..." ----- Frank (crash) Edwards ...!codas!usfvax2!{pdn,jc3b21}!tsc3b21!crash ...!codas!usfvax2!{pdn,jc3b21}!tsc3b21!Elric TSC in Palm Harbor, FL The Sweat Shop [with a 'C'] Phone: (813) 785-0583 (voice)