Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Path: utzoo!utgpu!water!watmath!clyde!rutgers!cbmvax!carolyn From: carolyn@cbmvax.UUCP Newsgroups: comp.sys.amiga Subject: Re: Double Buffering Message-ID: <2740@cbmvax.UUCP> Date: Thu, 12-Nov-87 09:48:26 EST Article-I.D.: cbmvax.2740 Posted: Thu Nov 12 09:48:26 1987 Date-Received: Sat, 14-Nov-87 14:57:46 EST References: <7768@steinmetz.steinmetz.UUCP> <4414@well.UUCP> <1862@cadovax.UUCP> Reply-To: carolyn@cbmvax.UUCP (Carolyn Scheppner CATS) Organization: Commodore Technology, West Chester, PA Lines: 15 Keywords: double buffering, vertical retrace, screens > >Um, wouldn't this be a case where WaitBOVP() would be a teensy bit better? >You get to render through the vertical interval, instead of starting at >the top of the next screen after the vertical interval. Or has everyone >just given up on WaitBOVP()? WaitBOVP(vp) busywaits, WaitTOF() does not. This has to be taken in consideration. For non-multitasking type applications, WaitBOVP(vp) should be ok. -- =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Carolyn Scheppner -- CATS >>Commodore Amiga Technical Support<< UUCP ...{allegra,ihnp4,rutgers}!cbmvax!carolyn PHONE 215-431-9180 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=