Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Path: utzoo!mnetor!uunet!husc6!bloom-beacon!oberon!sdcrdcf!trwrb!cadovax!gryphon!richard From: richard@gryphon.CTS.COM (Richard Sexton) Newsgroups: comp.sys.amiga,comp.sys.atari.st Subject: Re: Lies (was: Re: Atari/Perihelion Transputer Machine Spec) Message-ID: <2299@gryphon.CTS.COM> Date: Sun, 15-Nov-87 00:59:48 EST Article-I.D.: gryphon.2299 Posted: Sun Nov 15 00:59:48 1987 Date-Received: Mon, 16-Nov-87 04:19:42 EST References: <1034@titan.camcon.uucp> <32936@sun.uucp> <5119@oberon.USC.EDU> <888@atari.UUCP> Reply-To: richard@gryphon.CTS.COM (Richard Sexton) Followup-To: comp.sys.misc Organization: Trailing Edge Technology, Redondo Beach, CA Lines: 50 Keywords: Atari Transputer Perihelion Hell-os Summary: It's beem done; you can buy it today Xref: mnetor comp.sys.amiga:11029 comp.sys.atari.st:6297 In article <888@atari.UUCP> neil@atari.UUCP (Neil Harris) writes: >> >> False. The "standard" number of Transputers on the ABAQ system is 1 (ONE). >> The maximum is 13. > >Internally. > >The ABAQ includes 3 "links", which are 10-megabit-per-second serial >interfaces for talking to off-board transputers. > >Jack Lang, in his talk at the Atari press conference at Comdex, supposed a >setup where workers each had their own transputer system on their desks, >with all of them linked together and linked to a separate box containing >many transputers. As an application's need for processing power increased, >it could pull more transputers in. An intriguing concept -- throw the >computer into high gear. Apollo has this today - NCS - Network Computing System. Basically a program can call subroutines on other machines on the network. Even different computers (Cray's to PC's) on heterogeneous networks. This was demonstrated at the national Apollo user group meeting in San Francisco. They had about a dozen machines all hooked together, ranging from 8Mhz 68000 to 25 Mhz 68020 to high end bit-slice beasts. One computer ran a mandelbrot program. You zoomed in on an area with the mouse, said "go" and ZZAP! 32 x 32 pixel squares started coming in over the network. It was wierd to see the picture 'fade in' in little squares, but my oh my, it was fast. They also had a ray tracer. Equally impressive ! I met one of the members of the Apollo 'midnight movie crew', and we talked for a while. When at one point I mentioned a Cray, he got quite mad and said "Why in hell would I want a Cray ? We have a network of 2000 machines, of which at least 1000 are up at any point in time. Everybody goes home at 5:30, and *poof* I don't need a Cray. 30 DN 3000's is all you need to see damn near real time ray tracing" (DN3000 is 16 Mhz '020) >Neil Harris, Director of Marketing Communications, Atari Corporation Does anybody know what year advertising became marketing communications ? -- Richard J. Sexton INTERNET: richard@gryphon.CTS.COM UUCP: {hplabs!hp-sdd, sdcsvax, ihnp4, nosc}!crash!gryphon!richard "It's too dark to put the keys in my ignition..."