Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Path: utzoo!utgpu!water!watmath!clyde!rutgers!husc6!cmcl2!nrl-cmf!ames!elroy!cit-vax!ucla-cs!zen!ucbvax!jade!web4e.berkeley.edu!c60a-2ae From: c60a-2ae@web4e.berkeley.edu.UUCP Newsgroups: comp.sys.atari.8bit Subject: Re: I/O Port expandtion module Message-ID: <6004@jade.BERKELEY.EDU> Date: Fri, 20-Nov-87 16:58:55 EST Article-I.D.: jade.6004 Posted: Fri Nov 20 16:58:55 1987 Date-Received: Sun, 22-Nov-87 13:30:59 EST References: <871120-071531-1382@Xerox> Sender: usenet@jade.BERKELEY.EDU Reply-To: c60a-2ae@web4e.berkeley.edu.BERKELEY.EDU (John Kawakami -O^O-) Organization: University of California, Berkeley Lines: 28 Keywords: I/O, game ports Summary: some references The easiest way to interface some I/O device to an 800XL is through the joystick ports. Together they provide 8-bits parallel input/output through the PIA chip in the computer. The PIA has 16 bits of I/O but the second 8 are used to bank switch memory. There are also four pot inputs. BTW the ports can be configured for x bits input and y bits out. References: Mapping the ATARI, Ian Chadwick, compute books Every ATARI owner MUST get this book, it's the best memory map around. Bits & Pieces, a column in Analog computing. Get the back issues first, they have clear data on setting up the ports. An 8-bit parallel interface for the 800xl, Analog computing. I forget which issue, but I can find it (probably was from 1985). I believe this was an interface that provided handshaking and parity checking. Hardware and software. Sams Computerfacts, of course. I have neither their repair manuals or their programming manual, but people keep referring me to these. Check electronics stores for these (not radio shaft). +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ | JoHn KaWaKaMi alias spectacle -O^O- alias c60a-2ae@widow.berkley.edu | +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+