Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Path: utzoo!mnetor!uunet!husc6!rutgers!sunybcs!ugfailau From: ugfailau@sunybcs.uucp (Fai Lau) Newsgroups: comp.sys.ibm.pc Subject: Re: How do I backup EA games? Message-ID: <6514@sunybcs.UUCP> Date: Fri, 13-Nov-87 13:32:04 EST Article-I.D.: sunybcs.6514 Posted: Fri Nov 13 13:32:04 1987 Date-Received: Sun, 15-Nov-87 09:42:03 EST References: <16036@topaz.rutgers.edu> <260@grinch.grinch.UUCP> <425@m10ux.UUCP> <3326@xanth.UUCP> <701@rlgvax.UUCP> Sender: nobody@sunybcs.UUCP Reply-To: ugfailau@joey.UUCP (Fai Lau) Organization: SUNY/Buffalo Computer Science Lines: 30 Keywords: backup copy-protection In article <701@rlgvax.UUCP> dennis@rlgvax.UUCP (Dennis.Bednar) writes: > >I have two questions, and one observation. > >First, why is track 15 "hard to copy"? Have they purposely >formatted the diskette in some non-standard way that prevents >a normal "diskette read" from working? > That is how I believe so. I think the program (or for that matter, any program that requires a key disk) checks the key disk for the "error unduplicable at home". There are some other programs, I believe, put part of the program codes permanently on the original disk. They only load those codes if the error on the original disk is confirmed. >Second, when this error occurs, with an unpatched version, >what does the program do, crash the machine, >or bomb out the program with a fatal error message? It just exits to DOS with the message "no key isk". > ..... >By the way, your directions were very clear Mr X. Keep up the >good documentation work. :-> An they work too!!! Fai Lau SUNY at Buffalo (The Arctic Wonderland) UUCP: ..{mit-ems|watmath|rocksanne}!sunybcs!ugfailau BI: ugfailau@sunybcs