Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Path: utzoo!mnetor!uunet!dalcs!aucs!peter From: peter@aucs.UUCP (Peter Steele) Newsgroups: comp.sys.mac Subject: Re: Seeking arcade games for my Mac Message-ID: <572@aucs.UUCP> Date: Thu, 19-Nov-87 07:34:17 EST Article-I.D.: aucs.572 Posted: Thu Nov 19 07:34:17 1987 Date-Received: Sun, 22-Nov-87 01:25:42 EST References: <6771@apple.UUCP> Organization: School of Computer Science, Acadia Univ., Nova Scotia Lines: 25 in article <6771@apple.UUCP>, dwb@apple.UUCP (David W. Berry) says: > > In article <19070@yale-celray.yale.UUCP> robertj@yale.UUCP writes: >>In article <546@aucs.UUCP> peter@aucs.UUCP (Peter Steele) writes: >>>Here at Acadia, games on public computers, micro and mainframe, are >>>strictly prohibited. We don't even allow students to access network news >>>groups concerning games. >> >>Why does Acadia have such a hard-line policy? > When I was at OU (Oklahoma) they had a similar hard-line > and unforceable policy. I memory serves me correctly, the original reason for the taboo at Acadia was simply because of lack of computer resources. At that time, however, there wasn't really much effort at enforcing it. Then along came some games (of a sort) that were abused tremendously. Specifially, poster makers. Students were running off posters of all sorts on the central line printer, pages and pages of posters. Then students started using this poster program to put up not so nice posters, and that ended all the fun. Ever since, games of any sort on our machines here are prohibited (to students that is :-) ). Peter Steele Acadia Univ. Wolfville NS Canada B0P1X0 (902)542-2201x121 UUCP:{uunet|watmath|utai|garfield}dalcs!aucs!Peter BITNET:Peter@Acadia