Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Path: utzoo!mnetor!uunet!seismo!sundc!pitstop!sun!mcvax!chorus.fr!will@uunet.UU.NET From: will@uunet.UU.NET Newsgroups: comp.text.desktop Subject: Re: DTP Books Message-ID: <33630@sun.uucp> Date: Wed, 11-Nov-87 14:51:28 EST Article-I.D.: sun.33630 Posted: Wed Nov 11 14:51:28 1987 Date-Received: Sat, 14-Nov-87 02:21:50 EST Sender: news@sun.uucp Distribution: comp Lines: 68 Approved: desktop-request%plaid@sun.com > On to books. I'm going to split this into three subgroups: Typography, > layout fundamentals, and design fundamentals. (nit: Typography generally refers to the study of typefaces and their presentation, not to the contents of style manuals.) [chuq: oops] > Finally, what you really care about. Design fundamentals. There are two books that I would add to your list as ESSENTIAL reading: o Publications Design, by Roy Paul Nelson (there's a hyphen somewhere in his name I think). o On Advertizing, by Ogilvy (of Ogilvy and Mather fame). Neither are "expensive" (they cost less than computer science texts) and On Advertizing is in paperback. Publications Design is much the strongest of the many books I've ever read. It is full, not only of common sense about design, but also, of explanations and resumes of research into why some designs are more effective than others (typography examples: why copy set in all upper-case is harder to read, why serif typefaces are easier to ead for multi-line copy, how the maximum length of typeset line varies with the size of the type; design examples: the importance of and proper use of whitespace, the placement of headlines, copy, and illustrations). A "bible" for design of publications of all types (magazines, newspapers, newsletters, manuals, etc.). On Advertizing talks more directly (of course) about advertizing and the communication of ideas in a limited space format (one or two pages usually). Ogilvy being a copy-writer, he talks more about how to write your ideas as well as how to present them visually. Full of interesting (and instructive) anecdotes. Furthermore, both books are themselves excellent examples of good design and of good writing -- the perfect marriage. As you say, search out good examples, and see why they work. Of course there is a bootstrapping problem: if I don't know what works how do I pick the good ones? I suggest an experiment for those interested: read Publications Design for design information and On Advertizing for the writing. But do this with a set of Apple Computer's manuals, advertizing and product literature. Go back and forth the three. Look and compare - see where things mesh and where they differ. I think you will find the Apple Macintosh manuals, advertizing, and product literature are terrific examples of good style and good writing in the presentation of technical materials. Apple publications are well-grounded in the foundations of effective design (design that communicates as well as pleases) yet highly original, and stretches some of the "rules" (type-size to column width for example). In fact, the Apple manuals practically look like the designers had Publications Design by their sides -- the result: a clean, consistent and elegant overall design, top-quality use of whitespace, perfect blend of typefaces (the variety restricted to important variations in the text), use of color, bold, and headlines that reinforce the different points to be made without clutter and confusion, readable typefaces, column widths in good proportion to the size of type (a frequent major failing in LaserWriter output). And they are very well written and illustrated. Will Neuhauser will@chorus.fr (Internet) ---------------------------------------- Submissions to: desktop%plaid@sun.com -OR- sun!plaid!desktop Administrivia to: desktop-request%plaid@sun.com -OR- sun!plaid!desktop-request Paths: {ihnp4,decwrl,hplabs,seismo,ucbvax}!sun --- Chuq "Fixed in 4.0" Von Rospach chuq@sun.COM Delphi: CHUQ