Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Path: utzoo!mnetor!uunet!husc6!cmcl2!rutgers!mcnc!ece-csc!ncrcae!ncr-sd!hp-sdd!hplabs!hplabsb!garfinke From: garfinke@hplabsb.UUCP (Dan Garfinkel) Newsgroups: comp.windows.x Subject: Re: Re: save-unders etc Message-ID: <70700003@hplabsb.UUCP> Date: Thu, 12-Nov-87 10:54:00 EST Article-I.D.: hplabsb.70700003 Posted: Thu Nov 12 10:54:00 1987 Date-Received: Sun, 22-Nov-87 15:23:57 EST References: <10804.8711111536@vd.rl.ac.uk> Organization: Hewlett-Packard Laboratories - Palo Alto, CA Lines: 18 > > Also note that if all windows are retained, saving only the obscured > > regions (as on the BLIT) saves *at most* one screenful of memory > > compared to saving whole windows. > > I may be missing something or have a different meaning to retaining only > obscured regions, but how can this be true? > > Just think about it. By saving only the obscured portions, you are in > effect using the frame buffer as an alternate to memory for storing those > pixels. You have only one screen, so the most savings you can expect over > saving entire windows is one screenful. The question is not what the total > is, but what the difference is. I guess I was missing something! I read the original response to mean you need only one screenful of memory if you were only saving obscured regions. Too many "saves" can get confusing... -Dan