Path: utzoo!mnetor!uunet!husc6!cmcl2!brl-adm!umd5!purdue!i.cc.purdue.edu!j.cc.purdue.edu!pur-ee!uiucdcs!uxc.cso.uiuc.edu!uicsrd!koss From: koss@uicsrd.csrd.uiuc.edu Newsgroups: comp.graphics Subject: Re: Spline Algorithms (for the mathemat Message-ID: <44100001@uicsrd> Date: 22 Dec 87 03:57:00 GMT References: <4090@trwrb.UUCP> Lines: 12 Nf-ID: #R:trwrb.UUCP:4090:uicsrd:44100001:000:277 Nf-From: uicsrd.csrd.uiuc.edu!koss Dec 21 21:57:00 1987 You might try the book "A Practical Guide to Splines", by Carl de Boor. While some of the code in it is unstructured, it is a good source for spline information. The version I have is published by Springer-Verlag. Peter Koss U. of Illinois, Urbana-Champaign