Path: utzoo!mnetor!uunet!lll-winken!lll-lcc!ames!umd5!uvaarpa!mcnc!codas!karthur From: karthur@codas.att.com (Kurt_R_Arthur) Newsgroups: comp.graphics Subject: Re: 3D polygon clippers Message-ID: <1456@codas.att.com> Date: 24 Dec 87 14:46:00 GMT References: <947@ssc-bee.ssc-vax.UUCP> Distribution: na Organization: AT&T, Altamonte Springs, FL Lines: 19 In article <947@ssc-bee.ssc-vax.UUCP> chas@ssc-vax.UUCP (Chas Boyd) writes: > > > Does anyone out there have sources for a quick&dirty routine to clip > 3D polygons to the viewing pyramid? I would like to see an example in some > popular language like C, Pascal, or Fortran. If you know of a reference in > a book let me know, too. > > I remember a Byte article... Byte has a pair of BBS's: BIX and BYTEnet, both of which have source code listings for all articles it's published. Maybe the code you're looking for is in there (or at least something you can modify) BIX costs $39 to join, Bytenet is free. Look in BYTE for the number (or email me and I'll post it). Kurt Arthur Software Services of Florida, Inc.