Path: utzoo!mnetor!uunet!husc6!cmcl2!rutgers!mtune!codas!killer!fmsrl7!nucleus!hacker From: hacker@nucleus.UUCP (Thomas Hacker) Newsgroups: comp.graphics Subject: Line Drawing Algorithms Message-ID: <174@nucleus.UUCP> Date: 31 Dec 87 19:30:24 GMT Reply-To: hacker@nucleus.UUCP (Thomas Hacker) Organization: The Nucleus Public Access Unix, Clarkston, MI Lines: 12 I'm working on a project that requires a very "quick" line drawing algorithm (i.e. Draw (x1, y1, x2, y2)). The fastest I know of is Bresenham's algorithm, which is a DDA using integer arithmatic instead of float. If anyone knows of a superior algorithm, please let me know. Thank You Thomas Hacker Academic Computer Services Oakland University