Xref: utzoo rec.games.hack:1761 comp.sources.bugs:532 Path: utzoo!utgpu!water!watmath!clyde!cbosgd!mandrill!musky2!terrell From: terrell@musky2.EDU (Roger Terrell) Newsgroups: rec.games.hack,comp.sources.bugs Subject: NetHack gives memory fault on 3B2 (was Re: NetHack Woes) Message-ID: <33@musky2.EDU> Date: 11 Dec 87 18:20:13 GMT References: <2394@killer.UUCP> Reply-To: terrell@musky2.UUCP (Roger Terrell) Organization: Muskingum College, New Concord, OH Lines: 27 In article <2394@killer.UUCP> billw@killer.UUCP (Bill Wisner) writes: > >Let me clarify. When I said System V machines, I meant non-3B1s. Those are >obviously supported; but has anybody goten it running on a 3B2? 3B5? 3B20? I'm using an AT&T 3B2/300, and although I got NetHack to compile with few problems, when I run it, it gets as far as to let you choose the class of character you want to play. Immediately thereafter it says 'memory fault' and dies. In the Makefile (Makefile.att), the files were linked using 'ld' directly rather than through the default pass the C compiler makes. Since 'ld' does not search the C libraries when called directly, this stage bombed out. To fix this, I just passed all of the .o files to the C compiler myself and it linked without problem. Did they need to be linked with 'ld' directly for some reason? Any ideas would be appreciated. Roger -- Roger Terrell Muskingum College ...cbosgd!musky2!terrell (UUCP) New Concord, OH 43762