Path: utzoo!mnetor!uunet!husc6!cmcl2!brl-adm!adm!KIMMEL%ecs.umass.edu@RELAY.CS.NET From: KIMMEL%ecs.umass.edu@RELAY.CS.NET (Matt Kimmel) Newsgroups: comp.sources.bugs Subject: PC Nethack weirdness Message-ID: <10903@brl-adm.ARPA> Date: 18 Dec 87 12:31:28 GMT Sender: news@brl-adm.ARPA Lines: 19 I've got PC Nethack to compile and link with Microsoft C 5.0, but I've encountered a problem when playing it. Everything works fine until Nethack tries to create a store. Levels without stores are created, but any time the program tries to create a store, the computer resets. I went through the program with CodeView, and the problem seems to be somewhere in makemon() when the storekeeper is created. I couldn't find exactly where the bug was; it seemed to happen in random places throughout that call to makemon(). Has anyone else had this problem? Is there a fix for it? Would everything work better if I compiled it with Turbo C? Thanks in advance. -Matt Kimmel Bitnet: KIMMEL@UMAECS CSNet: KIMMEL@ECS.UMASS.EDU Internet: KIMMEL%ecs.umass.edu@RELAY.CS.NET