Path: utzoo!mnetor!uunet!husc6!hao!oddjob!gargoyle!ihnp4!cbosgd!mandrill!hal!ncoast!allbery From: allbery@ncoast.UUCP (Brandon Allbery) Newsgroups: comp.sources.bugs Subject: Re: Nethack Message-ID: <6886@ncoast.UUCP> Date: 24 Dec 87 06:10:50 GMT References: <338@gaia.UUCP> <437@pcrat.UUCP> Reply-To: allbery@ncoast.UUCP (Brandon Allbery) Followup-To: comp.sources.bugs Organization: Cleveland Public Access UN*X, Cleveland, Oh Lines: 21 As quoted from <437@pcrat.UUCP> by rick@pcrat.UUCP (Rick Richardson): +--------------- | In article <338@gaia.UUCP> jon@gaia.UUCP (Jonathan Corbet) writes: | >I managed to build hack on my (Microport) system with no real trouble. It | >seems to run pretty well, for the most part. However, the dungeon seems | >to be very empty! I don't find any of the neat sorts of things that I | | I noticed this one with VENIX 2.3 on the AT, which has the AT&T compiler | as Microport does. | Wiz mode and a potion of object detection revealed that all the objects | were up on the first line of the screen. Not too accessable there!!! +--------------- Check the definition of rnd(). Some work was done to make it use lrand48(), but it was botched and the code ends up calling rand() in such a way as to produce some possibly worthless values. I don't remember which source files were affected. -- Brandon S. Allbery, Moderator of comp.sources.misc {hoptoad,harvard!necntc,cbosgd,sun!mandrill!hal,uunet!hnsurg3}!ncoast!allbery [This space reserved for future quotes and similar brain twisters.]