Path: utzoo!mnetor!uunet!husc6!rutgers!sunybcs!bingvaxu!leah!uwmcsd1!marque!gryphon!richard From: richard@gryphon.CTS.COM (Richard Sexton) Newsgroups: comp.sys.amiga Subject: Re: frustration, frustration.. Message-ID: <2660@gryphon.CTS.COM> Date: 20 Dec 87 18:38:13 GMT References: <2166@crash.cts.com> Reply-To: richard@gryphon.CTS.COM (Richard Sexton) Organization: Trailing Edge Technology, Redondo Beach, CA Lines: 37 Summary: need'nt be In article <2166@crash.cts.com> steelie@pro-charlotte.cts.com (Jim Howard) writes: >Is there anyone out there that programs in assembly on the Amiga >or am I just looking in the wrong places? And most importantly, >could Mark Riley be persuaded to post some of his asm code to >public? (hint, hint) Why would you want to ? Write your algorithm in C, compile it, then look at the assembly output the compiler spat out. Dont like it ? Change the C source, recompile it. After a while you get to know what your compiler does, and how your CPU works. C ends up being shorthand for machine language, just like god and dennis ritchie intended it to be. :-) Usually on 2 - 10% of your code needs to be REAL fast, and its a lot easier to code that in assembly than the whole thing. (what are you doing on pro-charlotte ? Try pnet, and ask leo about plotting pixels :-) While I'm at it, this is for JBF@pro-charlotte: The correct screen size to use in Dpaint II to work right with the canon printer is 640x770 LM 1, RM 89. This gives you a 1 to 1 mapping between screen and printer pixels. That'll be a dollar, please. Mail it to greg@gryphon. This aint free ya know :-) -- "Well, they say that Santa Fe is less than 90 miles away" richard@gryphon.CTS.COM || {ihnp4!crash, hplabs!hp-sdd!crash}!gryphon!richard