Path: utzoo!utgpu!water!watmath!clyde!rutgers!husc6!umb!ileaf!io!carlos From: carlos@io.UUCP (Carlos Smith) Newsgroups: comp.sys.amiga Subject: Re: Garrison/Gauntlet Keywords: Uhhh, just how buggy is it? Message-ID: <516@io.UUCP> Date: 18 Dec 87 23:47:14 GMT References: <550@zehntel.UUCP> <502@io.UUCP> <1259@sugar.UUCP> Reply-To: carlos@zapp.UUCP (Carlos Smith) Organization: Interleaf, Cambridge, MA Lines: 33 In article <1259@sugar.UUCP> peter@sugar.UUCP (Peter da Silva) writes: >In article <502@io.UUCP>, carlos@io.UUCP (Carlos Smith) writes: >> At any rate it sure throws down the gauntlet [sick] for >> Mindscape, who are doing the Amiga version of Gauntlet. They will have to >> work very hard to match the graphics of Garrison, which may be why they are >> upset. > >Really? I'm a long time Gauntlet fan. Garrison seemed severely lacking in >graphics, sound, and playability when compared to the arcade version. >-- >-- Peter da Silva `-_-' ...!hoptoad!academ!uhnix1!sugar!peter Well, I guess that these are what you would call subjective opinions. My friends and I were impressed by Garrison, but what the hey. I think you may change your mind if you play with it for a while... But it doesn't matter, because I recently saw Gauntlet on the Atari ST and it looked REALLY sharp. So if they do their job right it should look better still on the Amiga, given 32 colors and faster graphics, not to mention the sound. Something to really look forward to for Gauntlet fans, and forget about this buggy stuff like Garrison. I have little respect for people who can do nice graphics but can't keep the thing from crashing every five minutes... Nice to demo maybe, but don't try to sell it to people. Don't hold your breath though. It appears that almost all of the hot new games that were due out for Christmas are going to be late. Waaaahhhhh!!!! -- Carlos Smith uucp:...!harvard!umb!ileaf!carlos Bix: carlosmith