Path: utzoo!utgpu!water!watmath!clyde!cbosgd!ihnp4!homxb!vertigo!rusty From: rusty@vertigo.UUCP (M.W.HADDOCK) Newsgroups: comp.sys.amiga Subject: Re: 2000 incompatiblities Message-ID: <192@vertigo.UUCP> Date: 8 Jan 88 18:03:16 GMT References: <1786@bsu-cs.UUCP> <3106@cbmvax.UUCP> Reply-To: rusty@vertigo.UUCP (91341-M.W.HADDOCK) Organization: AT&T Consumer Products Laboratories Lines: 23 In article <3106@cbmvax.UUCP> daveh@cbmvax.UUCP (Dave Haynie) writes: >in article <1786@bsu-cs.UUCP>, jbwaters@bsu-cs.UUCP (J. Brian Waters) says: >> Keywords: 2000,1000,programing,guru >** Anyone got anything else to add? ** Yes, use the system's timing routines if you MIGHT need delays. My '020 runs much faster than your '000. When double buffering make sure that the screens get displayed! Don't know what happens but the "Space Invaders" game that was posted runs on my '020 but after a while things get real messed up and they stop moving! After a little bit they start appearing again but the old ones don't go away. It works OK when I take the '020 off the side. Anyone know what's going on??? -Rusty- -- Rusty Haddock {{uunet!likewise!}cbosgd,rutgers!moss}!vertigo!rusty AT&T-IS Consumer Products Laboratories - Human Factors Laboratory Holmdel, New Joyzey 07733 (201) 834-1023 -- Being schizophrenic is better than living alone. --