Path: utzoo!mnetor!uunet!husc6!hao!ames!umd5!mimsy!aplcen!jhunix!ins_bjjb From: ins_bjjb@jhunix.UUCP (Jared J Brennan) Newsgroups: comp.sys.atari.st Subject: Re: Great Demo from Rex... Message-ID: <5825@jhunix.UUCP> Date: 22 Dec 87 03:04:40 GMT References: <906@atari.UUCP> <490@cacilj.UUCP> Reply-To: ins_bjjb@jhunix.UUCP (Jared J Brennan) Distribution: na Organization: Johns Hopkins Univ. Computing Ctr. Lines: 24 Summary: overly hardware dependent In article <490@cacilj.UUCP> paul@cacilj.UUCP (Paul Close) writes: >Well, I hadn't seen this one before, so I downloaded it from a local BBS. >(It was called ROBB.ARC). When I ran the program, however, I got what >looked like about 8 screens flashing back and forth madly. The music >worked just fine. The ARC tested out just fine, and I even got it from a >spearate source, but the strange behaviour remains. The effect reminded >me of a TV when you turn the horizontal hold knob way too far :-). >Paul Close paul@cacilj.CTS.COM ...!{uunet, crash}!cacilj!paul The program did the same thing on my machine (except vertically). Play with the horizontal hold adjustment. It'll stay stable even after you restart GEM (the screen will, that is). You can probably attribute this to hardware dependencies. The monitor used to develop the program may have been one of the original type, which is slightly (well, a whole lot, actually 8-( ) different from the later ones. Naturally, programmers aren't supposed to make programs dependent on things like the refresh rate or solar flare activity, but there's them as does . . . -- Jared J. Brennan BITNET: INS_BJJB@JHUVMS, INS_BJJB@JHUNIX ARPA: ins_bjjb%jhunix@hopkins.ARPA UUCP: {allegra!hopkins, ihnp4!whuxcc} !jhunix!ins_bjjb