Xref: utzoo comp.sys.cbm:951 rec.aviation:5024 Path: utzoo!mnetor!uunet!husc6!hao!noao!mcdsun!sunburn!gtx!edge!doug From: doug@edge.UUCP (Doug Pardee) Newsgroups: comp.sys.cbm,rec.aviation Subject: Re: Review: Chuck Yeager's Advanced Flight Trainer for C-64 Message-ID: <1012@edge.UUCP> Date: 29 Dec 87 21:42:51 GMT References: <1010@edge.UUCP> Organization: Edge Computer Corporation, Scottsdale, AZ Lines: 33 Keywords: Commodore C-64 flight simulator game review Summary: Some additional notes [If anyone replies solely on rec.aviation, I won't see your postings. Edge no longer receives any rec newsgroups. E-mail or crosspost to comp.sys.cbm] I thought of a couple things I should add to my review of Chuck Yeager's Advanced Flight Trainer for the C-64: >The graphics themselves move somewhat faster than FS-II. But it's still not >fast enough for my taste, especially when there are complex objects on the >screen. I should point out that where FS-II uses line drawings with hidden line removal, the objects in AFT are filled-in solids. That unfortunately means that the addition of each new object to the picture really slows the graphics down. >Every time you win a race, >your winning flight becomes the competition for the next race... >... You also have the option of >saving that flight on disk as the permanent competition. I thought this was what the manual said. But upon trying it, I find that the competition doesn't change if you don't save to disk. I haven't tried saving to disk yet. >A couple of notes on the package... I also note that the sticker on the package says C-64 version, joystick recommended. I guess you *could* run the Demo flight without a joystick :-) If you want to select something else off of the menus, or if you actually want to fly, a joystick is *required*. -- Doug Pardee -- Edge Computer Corp., Scottsdale, AZ -- uunet!ism780c!edge!doug, {ames,hplabs,sun,amdahl,ihnp4,allegra}!oliveb!edge!doug, mot!edge!doug