Path: utzoo!utgpu!water!watmath!clyde!rutgers!ucla-cs!zen!ucbvax!decvax!decwrl!hplabs!pyramid!prls!mips!hansen From: hansen@mips.UUCP (Craig Hansen) Newsgroups: comp.graphics Subject: Re: ray tracing 3d holograms Message-ID: <1225@mips.UUCP> Date: 5 Jan 88 18:57:15 GMT References: <1987Dec15.152944.3586@mntgfx.mentor.com> <390006@hpfcdq.HP.COM> Lines: 19 In article <390006@hpfcdq.HP.COM>, wanger@hpfcdq.HP.COM (Leonard Wanger) writes: > Has anyone heard about a computer generated hologram created > in squares (opposed to strips)? This would square the number of > images needed, but would give the true 3-dimensional effect (in > the vertical and horizontal). There's no particular obstacles, except that 1) it takes a lot longer to make 10000 images than 100 images (100 times longer). 2) binocular vision and head motion parallax is usually left-to-right, so if you're going to go in only one direction, vertical strips are more important than horizontal strips. -- Craig Hansen Manager, Architecture Development MIPS Computer Systems, Inc. ...{ames,decwrl,prls}!mips!hansen or hansen@mips.com