Path: utzoo!utgpu!water!watmath!clyde!rutgers!sdcsvax!ucsdhub!hp-sdd!hplabs!hpda!hpdslab!hpiacla!scott From: scott@hpiacla.HP.COM (Scott Anderson) Newsgroups: comp.graphics Subject: Re: Re: Interactive Stereo Viewing Message-ID: <4570004@hpiacla.HP.COM> Date: 19 Jan 88 03:43:37 GMT References: <146@rocky8.rockefeller.edu> Organization: Hewlett Packard Lines: 12 Actually, the number of degrees is dependent upon how far your object is supposed to be from the viewer. The number of degrees can be found by taking the inverse tangent of ( 1/2 the distance between your eyes divided by the distance to the object). For example, to view an object that should be a foot away take the arctangent of (2.6 / 2 / 12), which is the arctangent of ~0.1, which is 6.2 degrees. Some people like to make the angle larger, in order to heighten the effect. By the way, I haven't done any vast sampling to get 2.6 inches as the distance between the average human's eyes; I just grabbed a ruler and looked in a mirror. Scott Anderson hplabs!hpiacla!scott