Path: utzoo!mnetor!uunet!lll-winken!lll-lcc!ames!ll-xn!mit-eddie!uw-beaver!cornell!rochester!bbn!uwmcsd1!marque!gryphon!richard From: richard@gryphon.CTS.COM (Richard Sexton) Newsgroups: comp.graphics Subject: Re: Real time video animation Message-ID: <2185@gryphon.CTS.COM> Date: 18 Jan 88 08:22:08 GMT References: <159@abvax.UUCP> <38786@sun.uucp> Reply-To: richard@gryphon.CTS.COM (Richard Sexton) Organization: Trailing Edge Technology, Redondo Beach, CA Lines: 21 Keywords: hard disk playback, run length, ANIMA II Summary: Ain't science grand ? In article <38786@sun.uucp> cmcmanis@sun.UUCP (Chuck McManis) writes: Just a minute. (Chuck McManis) writes ? I just had dinner with this guy, and now I'm..... Oh never mind. >In article <159@abvax.UUCP> gfs@abvax.UUCP (Greg F. Shay) writes: >>Does anyone know if there are systems/boards/companies for INEXPENSIVE >>real-time video animation for, for example, the PC? > >Currently, the best price performance for home animation is the Amiga >computer. >My experience has been about 20 seconds of animation for a >1 Meg machine, up to about 4 minutes for an 8 meg machine. Remember that the _probe sequence_ is a full 5 minutes long, and runs on a 512K Amiga. -- "It's too dark to put the keys in my ignition" richard@gryphon.CTS.COM {ihnp4!scgvaxd!cadovax, philabs!cadovax, codas!ddsw1} gryphon!richard