Xref: utzoo comp.sys.atari.st:6921 comp.sys.amiga:13020 Path: utzoo!mnetor!uunet!cbmvax!rutgers!im4u!ut-sally!bcm!rice!titan!phil From: phil@titan.rice.edu (William LeFebvre) Newsgroups: comp.sys.atari.st,comp.sys.amiga Subject: Re: Multi-tasking? A nightmare... Message-ID: <516@ra.rice.edu> Date: 7 Jan 88 18:02:03 GMT References: <2959@cbmvax.UUCP> <11191@oliveb.UUCP> <886@louie.udel.EDU> <3259@umn-cs.cs.umn.edu> Sender: usenet@rice.edu Reply-To: phil@Rice.edu (William LeFebvre) Organization: Rice University, Houston Lines: 29 In article <3259@umn-cs.cs.umn.edu> davidli@umn-cs.UUCP (Dave Meile) writes: >...The >argument here isn't whether multi-tasking is "neat", or that it doesn't >have its uses. The argument here is whether you should choose brand XX >computer "simply" because it has the capability of multi-tasking. > >It's a nice fribjob, but not necessary to do stuff. Lots of microcomputer >owners know that, but Amiga owners somehow don't seem to feel that the >other features of their computer are enough to REALLY make a home user >want to buy one. WRONG! There are other things about the Amiga besides multi-tasking that make it worth buying: outstanding color graphics (specifically, HAM mode), the versatility made possible by the "copper" co-processor (I feel that we are currently only scratching the surface), outstanding sound, reasonable price, easy interface to current video technology (making things like "desktop video" possible). I'd like to see Marble Madness! running on an Atari ST, or a Macintosh, or an IBM. I don't think it would look nearly as impressive as it dones on the Amiga---with the exception of the Mac II (which is prohibitively priced anyway). The same comment goes for Arkanoid. The Amiga is not just a game-playing machine. But the games serve as a good example of the machine's capability and potential. William LeFebvre Department of Computer Science Rice University