Path: utzoo!mnetor!uunet!husc6!cmcl2!rutgers!sdcsvax!ucsdhub!jack!wolf!uzun From: uzun@wolf.UUCP (Roger Uzun) Newsgroups: comp.sys.amiga Subject: Super-Bitmap Problem Message-ID: <615@wolf.UUCP> Date: 13 Jan 88 09:18:46 GMT Organization: Systems'n'Software San Diego, CA Lines: 23 Keywords: Help with SuperBitMap Window (short) I am trying to opena super bitmap window on the WorkBench and all is fine except that the backgroud is all garbaged up, that is it is not one solid background color like Blue in the case of my workbench. I set up the Window to be a max 640 X 200 pixels and open it like so: InitBitMap(&TheBitMap,2,640,200); TheBitMap.Planes[0] = AllocRaster(640,200); TheBitMap.Planes[1] = AllocRaster(640,200); w = OpenWindow(&MyWindow); ....etc I left out the error checking that I do. Anyways it opens up fine and I can draw to it ok but its background is full of noise. Am I missing something to init the BitPlanes to 0? I thought AllocRaster would do that for me. Also when I do a CloseWindow(w) Will that deallocate the AllocRaster Memory or should I also do a FreeRaster. Thanks -Roger