Path: utzoo!utgpu!water!watmath!clyde!rutgers!cmcl2!brl-adm!husc6!m2c!ulowell!masscomp!rad From: rad@masscomp.UUCP (Bob Doolittle) Newsgroups: comp.sys.amiga Subject: Re: stereo sound (and Dynamic Drums) Summary: Stereo's great but commonly misused Keywords: sound channel allocation MIDI Message-ID: <2793@masscomp.UUCP> Date: 21 Jan 88 15:55:37 GMT References: <5899@utcsri.UUCP> Reply-To: rad@masscomp.UUCP (Bob Doolittle) Distribution: na Organization: MASSCOMP - Westford, Ma Lines: 25 I have a MIDI keyboard controller, piano synth, and PA system that I mix my Amiga into. It sounds great. However (and I'm surprised nobody else mentioned this), all music packages for the Amiga to which I've had exposure do a very poor job of utilizing the stereo. I use the Mimetics Pro MIDI Studio. Even if I only lay down 2 tracks (using 2 voices), when I play it back the tracks jump from right to left between notes. I've heard the same problem holds for Deluxe Music Construction Set. This effect can really ruin an otherwise reasonable sounding piece. I presume that these packages are simply allocating a free channel on a note-by-note basis, rather than being intelligent about channel allocation. I've never programmed the sound - can anybody think of a good reason why software is written this way? Is it really so hard to do right? While I'm sort of on the subject, I've heard great things about Dynamic Drums. I know it can take an external MIDI clock, but can you start/stop sequences with other MIDI events? How about simply tying a MIDI channel to a drum voice and playing it from a MIDI source? I'd appreciate hearing from anyone with experience with the package. -- Once in a while you get shown the light UUCP Address: in the strangest of places ...!{ihnp4,ulowell,ucbcad,gatech}!masscomp!rad if you look at it right! -Robert Hunter