Path: utzoo!utgpu!water!watmath!clyde!cbosgd!ihnp4!ihlpe!kimes From: kimes@ihlpe.ATT.COM (Kit Kimes) Newsgroups: comp.sys.atari.8bit Subject: Re: Hack, and the 8-bit... Summary: Arogue Message-ID: <2547@ihlpe.ATT.COM> Date: 27 Jan 88 15:40:14 GMT References: <8801131502.AA21280@ucbvax.Berkeley.EDU> <1988Jan25.125404.28913@jarvis.csri.toronto.edu> Organization: AT&T Bell Laboratories - Naperville, Illinois Lines: 26 In article <1988Jan25.125404.28913@jarvis.csri.toronto.edu>, jdd@db.toronto.edu ("John D. DiMarco") writes: > > There is a version of Rogue available for the Atari 8-bit, > however (since Rogue only saves one dungeon level at a time, > such a thing is possible). It is produced under the Epyx > label, I think. > Epyx made a version of Rogue for the ST (they don't even carry that anymore in their latest catalog). They never intended to make an 8bit version. ANTIC magazine published a version called Arogue that is pretty good considering the memory limitation. I have a 48K machine and it works fine. It is in BASIC, so it is easy to cheat if you are so inclined. It uses redefined character sets which makes it a little hard to read on a color tv using the RF modulator. Might be a lot better if you had one with a composite video input. Would be much better if used with a color monitor. It was reviewed by one of the regular readers here on the net last summer/fall when it was printed in ANTIC. He beat me to it, I'm pretty slow at typing in magazine listings because my time is limited for such frivolous pursuits. I barely have time to look up the spelling of all these words in the dictionary :-) . Kit Kimes AT&T--Information Systems Labs ...ihnp4!ihlpe!kimes