Path: utzoo!utgpu!water!watmath!clyde!rutgers!husc6!yale!robertj From: robertj@yale-zoo-suned..arpa (Rob Jellinghaus) Newsgroups: comp.sys.mac Subject: Mac II games revisited Summary: All things come to those who wait. Message-ID: <21607@yale-celray.yale.UUCP> Date: 19 Jan 88 21:27:33 GMT Sender: root@yale.UUCP Reply-To: robertj@yale.UUCP Organization: Yale University Computer Science Dept, New Haven CT Lines: 70 Well, after doing my periodic survey of game manufacturers, I can say that things look optimistic for those Mac II owners among us who hunger for games. (All the comments below also apply to regular Macs, as I certainly haven't encountered anyone yet who said their games run ONLY on the II.) SSI has no conversions planned for the Mac through March at least. Wah. Silicon Beach is going to releaae Beyond Dark Castle for the Mac II!! This will be cool. It's not going to be in color, they said, because if it were it would have to take up ten floppy disks. They do not plan to convert any of their other games for the II. The game Crystal Quest (orderable from MacConnection, I don't know what the company that publishes it is called) runs in color on the II, and boy is it hot. If you like fast shootemups, with hilarious sound effects, this is for you. Available NOW. Mindscape said that all of their Mac games (Uninvited, Shadowgate, King of Chicago, etc.) run on the II with the exception of Defender of the Crown. They have no plans to colorize them, though. I read in Sierra On-Line's journal that they are going to release all the titles in the Quest series for the Mac, AND they will be in color on the II!! The first one they mentioned will be Police Quest, released for the Mac, which will support color when it comes out. Sorry, I don't know if it's out yet... it might be... (These games are graphic adventures with a difference: you control a character that can walk around a three-dimensional terrain on the screen (i.e. left, right, or back away from you and forward towards you). Quite highly acclaimed.) Origin Systems said that OGRE and Ultima III are currently Mac II compatible (no color, though). They are looking for outside contractors to do more Mac II development, so their future plans are uncertain. Spectrum Holobyte said that they will be releasing a monochrome version of Falcon that is fully II compatible as soon as they get all the bugs out of it... apparently they're working with Apple on getting it running. They plan to do a color version, which will probably retail for $99 (as opposed to $49 for the monochrome), but they said that it wuld be a year or so before that gets out. There will probably be an upgrade policy for owners of the monochrome version (i.e. pay the difference in cost, and get the color version). Omnitrend said that none of their games are II compatible (Universe, Breach, &c.) and that they have no plans in that direction. Until at least 2nd quarter, they said... so... Interstel (makers of Star Fleet and Empire) said that they do plan to come out with Mac versions of all their games, and they do plan to support color, but they suffer from a lack of knowledgeable Mac programmers to do the work. They're looking, though... maybe later this year they'll have something. Electronic Arts said that they are currently in the "decision-making" stage. They have gotten many calls from people with Mac IIs, and they do plan to do "a lot more work with the Mac in the coming year," but nothing definite right now. So, in summary, there's not a whole lot available Right Now, but there is quite a bit available RSN, and in a year or two we are going to be DAZZLED. I for one can't wait! If you know anything I didn't mention, please tell me! Thanks, and I hope this was helpful. Rob Jellinghaus | "And so, whenever you are in trouble, jellinghaus@yale.edu.UUCP | look to the horizon! For running ROBERTJ@{yalecs,yalevm}.BITNET | towards you you may see... !..!ihnp4!hsi!yale!jellinghaus | THE TOXIC AVENGER!!!"