Xref: utzoo comp.sys.amiga:13595 comp.sys.misc:1041 comp.sys.ibm.pc:11045 comp.sys.mac:11573 comp.sys.atari.st:7127 Path: utzoo!mnetor!uunet!husc6!bbn!oberon!nunki.usc.edu!rjung From: rjung@nunki.usc.edu (Robert Alley Jung) Newsgroups: comp.sys.amiga,comp.sys.misc,comp.sys.ibm.pc,comp.sys.mac,comp.sys.atari.st Subject: Re: Shareware & Honesty (Was: Software (and other kinds of) copying) Message-ID: <115@nunki.usc.edu> Date: 23 Jan 88 02:00:58 GMT References: <8055@g.ms.uky.edu> <174@piring.cwi.nl> <39450@sun.uucp> <6649@agate.BERKELEY.EDU> Reply-To: rjung@nunki.usc.edu (Robert Alley Jung) Organization: University of Southern California, Los Angeles, CA Lines: 14 Excuse me, but I always thought the idea of shareware was, "Here's a PD program I wrote, feel free to us it. But IF YOU CAN, send a donation. I don't demand that you do, but it would make me feel better." Whether you're a scumbag for getting shareware without sending a donation or not doesn't seem to be the question. Rather, what IS the nature of shareware? All the shareware software I've seen on the Ataris (PICSWITCH 0.7 on the ST and GAUNTLET on the 8-bits come to mind) seem to impose the "Money is nice, but not demanded" idea... --R.J., New netter with big mouth B-)