Path: utzoo!mnetor!uunet!lll-winken!lll-lcc!pyramid!prls!mips!hansen From: hansen@mips.COM (Craig Hansen) Newsgroups: comp.graphics Subject: Re: silver color Message-ID: <1487@mips.mips.COM> Date: 4 Feb 88 04:39:32 GMT References: <2679@bloom-beacon.MIT.EDU> <2029@bsu-cs.UUCP> Lines: 24 In article <2679@bloom-beacon.MIT.EDU>, tada@athena.mit.edu (Ivan Tadayoff) writes: > Does anyone know what values of RGB to use to make a nice looking silver? > (as in a metallic object?) I've tried a variety of combinations and none > of them seem very pleasing. > > While on the subject, does anyone know a good book on how to color ray- > tracing views? For example, how much does a light ray change when it > reflects off a metallic sphere? > > Thanks in advance for any help. The important feature to note is that a flat shade isn't going to look silver. If you add specular reflections, it will make a dramatic difference between a silver-colored plastic-appearing object and a silver-matallic object. The color of the specular reflection, unlike the diffuse reflection is generally the color of the light source, not the color of the object. [This is a simplification, there are much more sophisticated metallic color models. I think there was a SigGraph paper by Cook and Torrance that covered this well.] -- Craig Hansen Manager, Architecture Development MIPS Computer Systems, Inc. ...{ames,decwrl,prls}!mips!hansen or hansen@mips.com 408-991-0234