Path: utzoo!mnetor!uunet!mcvax!botter!vu45!??? From: ???@cs.vu.nl (???) Newsgroups: comp.lang.prolog Subject: PROLOG, Adventure Message-ID: <373@vu45.cs.vu.nl> Date: 2 Feb 88 07:56:43 GMT Organization: V.U. Informatica, Amsterdam, the Netherlands Lines: 19 Keywords: Adventure Games, PROLOG I am a novice Prolog programmer, and I've been toying around with both TURBO and PD Prolog. I like the language a lot and I feel now that I'm ready for a larger project. I wish to write an adventure game in the style of "ZORK", with rich text and full-sentence parsing. I think that Prolog is the language of choice for such a program. Before I start working on the game, I would like to know if there are some others who have already made such a game and I would love to hear from them. I am particularly interested in the design and implementation of the game's database and how to control it. Please e-mail, if there are a lot of interesting responses I will post a summary. Rene Baart at The Free University of Amsterdam School of Business Administration Amsterdam, The Netherlands