Xref: utzoo comp.unix.xenix:1431 comp.sources.bugs:719 Path: utzoo!mnetor!uunet!husc6!rutgers!rochester!PT.CS.CMU.EDU!cadre!pitt!darth!libove!root From: root@libove.UUCP (The Super User) Newsgroups: comp.unix.xenix,comp.sources.bugs Subject: conquer on sco xenix Message-ID: <5@libove.UUCP> Date: 2 Feb 88 04:03:52 GMT Distribution: comp Organization: NKJL Enterprises Lines: 18 I attempted to build the recently posted "conquer" game on SCO Xenix (system 2.2.1, development system 2.1.4) and in magic.c on lines 73 and 74 (and a few others) I get an error "case value 0 already used". I looked at a preprocessed version of magic.c (cc -E) and it showed quite clearly that the cases were all distinct. I put in a #ifdef M_XENIX to use a "long int newpower" rather than "int newpower" because SCO Xenix 2.2.1 /286 is a 16-bit system, and the distribution value of MAXPOWER (in statement "newpower=1<