Path: utzoo!mnetor!uunet!lll-winken!csustan!polyslo!steve From: steve@polyslo.UUCP (Steve DeJarnett) Newsgroups: comp.sources.games.bugs Subject: Re: Omega problems with compiling? Running? Message-ID: <1119@polyslo.UUCP> Date: 29 Jan 88 19:38:55 GMT References: <232@icus.UUCP> <2012@ncr-sd.SanDiego.NCR.COM> <4710@trwrb.UUCP> Reply-To: steve@polyslo.UUCP (Steve DeJarnett) Organization: Cal Poly State Univ,CSC Dept,San Luis Obispo,CA 93407 Lines: 21 In article <4710@trwrb.UUCP> ries@trwrb.dsd.trw.com.UUCP (Marc Ries) writes: > Unfortunately, I get core dumps all the time (Pyramid 98x running > 4.0 OSX). > It's up and running on our 98x w/OSx 4.0 (soon to be 4.1, if we're brave enough :-). The only problem we have is with the ~4 Meg run sizes. It's really annoying when you try to start the game and you get a "Not enough memory" exit from the game. I didn't do the install here, but if you send mail to trwind!polyslo!games, the Games master can tell you what (if any) mods he made to make it run. ------------------------------------------------------------------------------- | Steve DeJarnett | ...!ihnp4!csun!polyslo!steve | | Computer Systems Lab | ...!{csustan,csun,sdsu}!polyslo!steve | | Cal Poly State Univ. | ...!ucbvax!voder!polyslo!steve | | San Luis Obispo, CA 93407 | | ------------------------------------------------------------------------------- #include