Xref: utzoo comp.sources.games.bugs:42 comp.sources.bugs:726 Path: utzoo!mnetor!uunet!husc6!cmcl2!rutgers!mtune!whuts!homxb!mhuxt!mhuxm!mhuxd!smile From: smile@mhuxd.UUCP (Edward Barlow) Newsgroups: comp.sources.games.bugs,comp.sources.bugs Subject: conquer patch #1 Message-ID: <5985@mhuxd.UUCP> Date: 4 Feb 88 01:25:28 GMT Organization: AT&T Bell Laboratories, Murray Hill Lines: 170 Below is the first patch file for conquer. Nothing major, but it fixes some problems that existed when the world was not square (but then we all know the world is round...) and is more stringent about the use of parenthesis in complex if(a=b == 0) statements (should be if((a=b) == 0)). This might have an effect on some compilers. Hope everybody got all the files needed to compile and run - sorry about the missing files. Still no news on what machine I shall be on, but homxc!smile might remain my login. Send comments there. One final note - my patch routine barfed in the middle of this script. After a half hour of debugging, I still do not know why, and since it made all the changes correctly... The Ed PS. The only remaining problem (that I know about) exists in the naval combat routines - which do not work - but that is the extent of my knowledge. *** reports.c Fri Jan 22 10:25:42 1988 --- xreports.c Fri Jan 22 10:26:42 1988 *************** *** 295,301 **** mvaddstr(0,(COLS/2)-10,"NEXT YEARS BUDGET ESTIMATES"); standend(); ! for(xsctr=0;xsctr=0&&j>=0&&i=0&&j>=0&&i