Path: utzoo!utgpu!water!watmath!clyde!rutgers!ames!ucsd!sdcsvax!sdcc6!sdcc8!cs178abu From: cs178abu@sdcc8.ucsd.EDU (John Schultz) Newsgroups: comp.sys.amiga Subject: Re: Simple sprite question Message-ID: <788@sdcc8.ucsd.EDU> Date: 7 Feb 88 00:06:46 GMT References: <880@isrnix.UUCP> <41157@sun.uucp> Reply-To: cs178abu@sdcc8.ucsd.edu.UUCP (John Schultz) Organization: University of California, San Diego Lines: 11 Do you know inefficient it would be if the cursor was a sprite? Just look at the cursor as it is drawn over a character: You would have to do a whole bunch of copying and then de-interlace the bitplanes before copying the result to a sprite data pointer. Not worth the trouble (and impractical for hardware sprites). QED is a latin acronym for "There it is" or "It is shown". Maybe it expands out to "Quotas Epluribus Donum"... John