Path: utzoo!mnetor!uunet!husc6!hao!gatech!uflorida!codas!mtune!whuts!homxb!mtuxo!mtgzz!drutx!druhi!lbl From: lbl@druhi.ATT.COM (LocklearLB) Newsgroups: comp.sys.atari.st Subject: Re: 40 folder limit Message-ID: <2649@druhi.ATT.COM> Date: 4 Feb 88 20:12:15 GMT References: <880202-180354-1442@Xerox> <6664@drutx.ATT.COM> Organization: AT&T, Denver, CO Lines: 34 Summary: work-arounds are available, but not a real fix In article <6664@drutx.ATT.COM>, jhs@drutx.ATT.COM (ShoreJ) writes: . . . > > I have a related question, having just gotten (re)started on an ST: > > Is there or is there not a fix for the 40 folder limit? > > I'm confused because I've seen postings that claim new limits of > 100, 200, etc. folders, but recently I see that the world is > waiting for Atari's fix of this problem. > > Could someone clarify for Robert, me, and other neophyte/non-developer > ST users? > > Jeff at the Labs Jeff, There are at least two different work-arounds that patch a larger number of memory buffers into the system. These are kludges that provide a larger number of folders, but there is still a limit when using these methods. This is not what I and most other users call a fix to the problem. A real fix is being developed at Atari and will hopefully be available sometime in the near future. Near future in this case probably means a year. In the meantime, you should use foldrxxx or GEMBOOT in order to get around the 40 folder problem. I should also mention that the new release of ROM's should have numerous other fixes such as the Malloc problems, etc. I hope this helps. Barry