Path: utzoo!utgpu!water!watmath!clyde!rutgers!husc6!ut-sally!utah-cs!defun.utah.edu!shebs From: shebs%defun.utah.edu.uucp@utah-cs.UUCP (Stanley T. Shebs) Newsgroups: comp.sys.atari.st Subject: Re: 40 folder limit Message-ID: <5252@utah-cs.UUCP> Date: 8 Feb 88 15:47:32 GMT References: <6664@drutx.ATT.COM> <973@atari.UUCP> Sender: news@utah-cs.UUCP Reply-To: shebs%defun.utah.edu.UUCP@utah-cs.UUCP (Stanley T. Shebs) Organization: PASS Research Group Lines: 16 In article <973@atari.UUCP> apratt@atari.UUCP (Allan Pratt) writes: >[... discussion of 40-folder bug ...] >The next release of GEMDOS has this bug fixed. The limit is pushed so >far away that nobody will run up against it, and if they do, FOLDR100.PRG >still works. [...] I've heard this one before! It's in the same category as "nobody will ever need more than 65K of memory" and "no one will ever need C structures larger than 32K". I would prefer to hear that the file system limits depend only on the amount of physical memory available - people at Atari are not so clever as to know what programmers are going to need! It's this kind of hubris that makes me wish for licensing of software engineers... stan shebs shebs@cs.utah.edu