Path: utzoo!mnetor!uunet!husc6!uwvax!oddjob!gargoyle!ihnp4!upba!eecae!nancy!nick!beyer From: beyer@nick.egr.msu.edu (Don W Beyer) Newsgroups: comp.sys.ibm.pc Subject: CGA low resolution graphics programming Message-ID: <267@nancy.UUCP> Date: 27 Jan 88 23:46:50 GMT Sender: usenet@nancy.UUCP Reply-To: beyer@msudoc.UUCP (Don W Beyer) Followup-To: comp.sys.ibm.pc Organization: Engineering, Michigan State Univ., E. Lansing Lines: 21 Keywords: low resolution graphics, 160x100, 16 color Summary: A plea for help Hello world (for you K&R fans out there :-) ) I recently saw a game called moonbugs for the CGA that apparently used the low resolution (160x100) 16 color graphics mode. I am wondering if *anyone* knows how to program (assembly) this mode. I am led to believe that it is not used much because it is not supported by the BIOS. I need to know how to set up the MC6845's internal registers and the CGA video switch glue to activate this mode. Please, agonizing detail is requested. :-) Unless you feel that this could be of interest to the rest of the usenet community, please e-mail responses directly to me at: ARPA: beyer@msudoc.egr.msu.edu UUCP: ihnp4!msudoc!beyer If you can't reach me through these paths, try backtracking the path this message took to reach you. Thanks in advance. Don