Path: utzoo!mnetor!uunet!littlei!reed!percival!baer From: baer@percival.UUCP (Ken Baer) Newsgroups: comp.graphics Subject: Re: the Computer Animation show Message-ID: <1100@percival.UUCP> Date: 18 Feb 88 17:38:46 GMT References: <457@mv03.ecf.toronto.edu> <1676@desint.UUCP> <5242@well.UUCP> Reply-To: baer@percival.UUCP (Ken Baer) Organization: Funkytown Software (a Division of Hash Enterprises) Lines: 28 Keywords: SIGGRAPH '88 In article <5242@well.UUCP> ewhac@well.UUCP (Leo 'Bols Ewhac' Schwab) writes: >In article <1676@desint.UUCP> geoff@desint.UUCP (Geoff Kuenning) writes: >>However, there was also one other really exceptional film involving >>stick-figure acrobats; I don't remember the title or the source, but >>it was produced on an Amiga in somebody's bedroom. > > _Dance of The Stumblers_, by Steve Segal. Rendered on an Amiga 1000 > >>To me, plot and humor are much more important than ray-tracing. >> > Well said. I'm getting tired of seeing steel spheres and metallic >Monday Night Football logos myself, too. Keep your eyes open at SIGGRAPH this year, there is some stuff being done for the show that will knock your socks off (judging from the storyboards). Real artists and animators are really starting to use the animation packages for the Amiga, and most of them are bored with steel spheres too. With the new wave of easy to use 3D animation packages, I think we'll be seeing a lot more animation for animation's sake. The artists and animators can finally concentrate on the story they are trying to tell, and not how they will render it. I think we have a lot of great animation to look forward to. -- -Ken Baer. // Amiga: The PC that CAN walk and chew gum at the same time. \X/ USENET - ...tektronix!reed!percival!baer OR baer@percival.UUCP "The Few, The Proud, The Criminally Insane - Oberlin Computer Science" - me.